Nowhere to Run — Duskmourn: House of Horror #111

Nowhere to Run

{1}{B}

Duskmourn: House of Horror · DSK #111

Enchantment · uncommon

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Buy on TCGplayer$0.56 · marketBuy on Card Kingdom$0.79 · NM nonfoil ×20Buy on eBaycheck listings

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nonfoil$0.56$0.33 11.1%
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Flash When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

Other printings

all 2 printings →
Set#VariantMarketStock
Wizards Play Network 20261retro$0.75
Nowhere to Run · Duskmourn: House of Horror #111 | Pack Goblin