Nowhere to Run

{1}{B}

Enchantment

Flash When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

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Printings (2)

Set#VariantFinishesMarketStock
Wizards Play Network 20261retrononfoil, foil$0.75
Duskmourn: House of Horror111nonfoil, foil$0.56