Alberix, the Trade Planet
World Enchantment
Planet (When this permanent enters, exile the top five cards of your library as its resources.) Trade Routes — At the beginning of your precombat main phase, choose one — • Discard a card. If you do, put two of Alberix's resources into its owner's hand. • Exile the top card of your library as a resource.
Printings (1)
| Set | # | Variant | Finishes | Market | Stock |
|---|---|---|---|---|---|
| Mystery Booster 2 | 525 | — | nonfoil | $0.17 |
