
Alberix, the Trade Planet
Mystery Booster 2 · MB2 #525
World Enchantment · rare
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via TCGplayer| Finish | Market | Low | 7d | 30d |
|---|---|---|---|---|
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Planet (When this permanent enters, exile the top five cards of your library as its resources.) Trade Routes — At the beginning of your precombat main phase, choose one — • Discard a card. If you do, put two of Alberix's resources into its owner's hand. • Exile the top card of your library as a resource.
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