Breaking // Entering — Dragon's Maze #124

Breaking // Entering

{U}{B}{4}{B}{R}

Dragon's Maze · DGM #124

Sorcery // Sorcery · rare

duelpennylegacymodernpioneervintagecommanderoathbreaker

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Target player mills eight cards. Fuse (You may cast one or both halves of this card from your hand.)

Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.)

Other printings

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Set#VariantMarketStock
Dragon's Maze Promos124★$0.29
Breaking // Entering · Dragon's Maze #124 | Pack Goblin