Yet Another Night in Vegas
Enchantment
At the beginning of your upkeep, choose one that hasn't been chosen— • See the sights — Surveil 3. • Cause trouble — Target creature gets +1/+0 and gains menace until end of turn. • Get lost — Each player exiles a creature they control until this enchantment leaves the battlefield. • I'm fine! Let's go again! — All modes reset and can be chosen again. You lose 5 life. • Go to bed — Sacrifice this enchantment.
Printings (1)
| Set | # | Variant | Finishes | Market | Stock |
|---|---|---|---|---|---|
| Unknown Event | RB04g | — | nonfoil | $0.15 |
