Rise of the Varmints

{3}{G}

Sorcery

Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

duelbrawlfuturelegacymodernpioneervintagehistoric

Printings (1)

Set#VariantFinishesMarketStock
Outlaws of Thunder Junction179nonfoil, foil$0.11