Mob Rule

{4}{R}{R}

Sorcery

Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

duelpennylegacymodernpioneervintagecommanderoathbreaker

Printings (2)

Set#VariantFinishesMarketStock
Crimson Vow Commander147nonfoil$3.12
Fate Reforged109nonfoil, foil$1.27