Crush the Weak

{2}{R}

Sorcery

Crush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

tlrduelbrawllegacymodernpioneervintagehistoric

Printings (2)

Set#VariantFinishesMarketStock
The ListKHM-128nonfoil$0.10
Kaldheim128nonfoil, foil$0.22